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Vale Sangora · Rebel Wolves

How much of Vale Sangora fits in 30 days?

45 quests costed · 46 achievements with real unlock rates · 8 ending outcomes

More than the game lets you believe. Time here is a currency you spend on objectives, not a clock that ticks — walking, fighting and fast travel are all free. This site publishes the cost of every quest, marks what is locked to day or night, and gives you a planner that does the arithmetic.

The Blood of Dawnwalker — Cinematic Trailer & Gameplay Teaser · Bandai Namco Entertainment America

480

segments in the campaign30 days × 16. Derived arithmetic — no source publishes a total.

106127

for every one of the 45 costed side questsAbout a quarter of the budget, if you did all of them.

7–10

days for the main storyPowerPyx’s estimate. One PC Gamer reviewer finished with 15 days spare.

9.5%

of Steam owners have finished itReal global achievement rate, read in the game’s first week.

The 30 days are not what costs you content

Put those four numbers together and the headline everyone else writes falls apart. The main story and every costed side quest fit inside the budget with room left over. What actually takes things away from you is narrower, and easier to walk into:

  • The prologue, which runs on its own much smaller budget before the 30-day clock starts. All 10 of its side quests disappear the moment it ends, and there is not enough room to do them all.
  • 16 quests locked to a phase 12 day-only, 4 night-only. Not a budget problem, a routing one: turn up in the wrong form and you cannot start them.
  • A short list of genuine missables, the most consequential of which — whether Esme lives — is decided in the prologue and does not surface again until the epilogue.

The rarest ending, Together Forever, has been reached by 0.4% of Steam owners. Only 9.5% have finished the story at all. Both are Steam’s own figures, not estimates.

Everything on this site

Sourced, and dated. Where we could not verify something the page says so instead of filling the gap with guesswork — and where two reputable guides disagree, you get both.

What The Blood of Dawnwalker is

An open-world dark fantasy action RPG from Rebel Wolves, published by Bandai Namco Entertainment, released September 3, 2026 on PC (Steam), PlayStation 5, Xbox Series X|S at $69.99. You play Coen, human through the day and a vampire after dark, trying to reach your family before Brencis finishes draining them. The two halves are close to two different games: witchcraft, a sword and daylight-only haunted sites on one side; claws, Shadowstep and blood-only healing on the other.

Single-player, with no codes, no season pass and no multiplayer. The one paid add-on is Eclipse Edition Content — a compendium, a soundtrack and a comic, and no gameplay. If you are deciding whether your machine will run it, the specs and the known launch issues are on one page.