Where these numbers come from
This site publishes a lot of specific figures. Here is where each one came from, when it was read, and — more usefully — every place the sources disagree.
The sources
Price, editions, system requirements, supported languages, release date, screenshots.
The global unlock percentage on every achievement page and every ending page. These are real player numbers, not estimates.
Per-quest time-segment costs and day/night locks in the quest table (every row except A Bulwark Against Darkness, which Game8 does not list).
Court activity and cellar costs, ending requirements, missable list.
Time-segment mechanics, endings cross-check.
Prologue routing, stealing penalty, endings cross-check.
What does and does not spend time, staged deduction, phase-lock icons.
Where the sources disagree
A game this new has no settled reference. Rather than pick whichever answer reads better and present it as fact, these are the open questions and what each side says.
- How many time segments are in the campaign?
- 480 is 30 × 16, which is arithmetic rather than a published figure. One wiki's tip box says 472 — but that block misspells both the game and the protagonist and reads as unedited filler, so we do not repeat it. Nobody has verified either in-game.
- How big is the prologue's budget?
- Game8 says 7 segments. PC Gamer's optimal-route table lays out 8 numbered slots. Unresolved, so we plan against 8 and say so.
- How many endings are there?
- PowerPyx and Fextralife say 7; Game8 and PC Gamer say 8. The gap is whether killing Brencis in the prologue counts separately. We list all eight outcomes and do not publish a count.
- How many side quests are there?
- Game8 lists 45, PowerPyx around 54, Fextralife around 70. The difference is what counts as a quest — treasure maps, court-activity sub-quests. We use Game8's 45 plus one quest Game8 does not list — A Bulwark Against Darkness, whose ritual cost is published by GameSpot and Rock Paper Shotgun — because that is the set with published time costs, and we do not claim it is the total.
- How much does Stronger Than Achilles cost?
- Game8's table has it at 0 segments. TheGamer says the whole quest costs 6, and a player-written Reddit route also lists 6. Our quest table shows Game8's 0 and the Font of Life page says all three.
- How much does Where Old Devils Lie cost?
- Game8 says 5; the same Reddit route says 4. We show 5.
- Are the Ancient Greaves worth destroying the Font of Life for?
- TheGamer calls them exceptionally strong, especially for an Activation Charge build. IGN calls them nothing to write home about. GameSpot prefers the perk. Opinion, not fact, so the page gives all three.
- Where are the monastery keys in Echoes of Silenced Bells?
- PC Gamer and two video guides: on a hook on the wall of the shed west of the church. Polygon: on a nun's corpse in the same shed. Same shed either way.
- What is St. Tyna's relic called?
- Polygon: the relic of St. Tyna. PC Gamer: an Epic amulet, also 'the Medallion'. IGN's video: the Crimson Amber Medallion. One item.
- What unlocks the silver trader?
- TheGamer and IGN's updated How to Sell Silver page: either Notorious Infamy or the quest Into the Den. IGN's Trouble With Silver page and PowerPyx: Notorious Infamy is required. PC Gamer and two video guides: Into the Den is required. Everyone who did Into the Den says it works.
- How many silver traders are there?
- PowerPyx counts one location, in Svartrau, and IGN's How to Sell Silver page describes a single vendor there. IGN's Trouble With Silver walkthrough first said they were all over Vale Sangora and, after its 12 September revision, says you can find one nearby in Svartrau. Nobody has published a second location.
- Are the nuns actually freed if Anca gets the notes?
- PC Gamer says she succeeds. Polygon says they are only seemingly set free and that her words suggest they may not be gone entirely. We report both.
- What is the tower in Home Sweet Home called?
- Polygon says Aurelia's Tower. Rock Paper Shotgun says Aurelius's Tower, Method says Aurelius Tower and names the astrologer Aurelius, GameSpot says Ambrosius Tower and kills Ambrosius. Same climb, same door, same loop — one place, three spellings. Our Home Sweet Home page follows Polygon and says so.
- In what order should the boyars be fought?
- PowerPyx: Ambrus, then Bakir, then Xanthe. IGN: any order, Ambrus meant to be first. Rock Paper Shotgun's Bakir guide assumes Xanthe and Ambrus are already dead. Every source puts Ambrus first; the other two are a matter of opinion and the game does not force it.
- Where is the segment meter on screen?
- GamesRadar+ says top-right twice, Fextralife says upper right, Game8 says top left. We do not describe its position anywhere on this site.
- Can you keep playing after triggering an ending?
- PowerPyx says no free roam — you return to the title screen. Insider Gaming's review and NorZZa's beginner guide video agree that the story ending closes the open world. GamesRadar+ says you can keep playing. Three against one; no developer statement. What is well attested is that after the 30-day timer expires, you can keep playing untimed.
- How many nightmare loops does Together Forever need?
- PC Gamer and Fextralife describe running the loop four more times and triggering on the fifth. Game8 says repeat five times. Probably the same thing worded differently, but we have not confirmed it.
What this site does not cover yet
People search for several things this site has no page for yet: whether to drain or kill each boyar, Xanthe’s fight, build guides, and an interactive map. None of them has solid enough public information to write without guessing. They will appear when it does.
Which pages rest on which source
- Steam’s achievement statistics carry the achievement table and every percentage on the endings page.
- Game8’s quest table is, with one exception, the whole of the quest costs (A Bulwark Against Darkness is costed from GameSpot and Rock Paper Shotgun) and therefore of the planner and the prologue planner.
- GamesRadar+, Fextralife and PowerPyx between them carry how time works, day and night, what happens after 30 days and the missables list.
- The Steam store API alone carries the system requirements and the price and edition figures in the FAQ.
Corrections
If something here is wrong, tell us and it gets fixed with the correction noted. Numbers drawn from live sources, the achievement rates especially, are snapshots from the game’s first week and are labelled that way, so you know they will have moved.